[Bugs] [Bug 1716760] New: Make debugging hung frames easier

bugzilla at redhat.com bugzilla at redhat.com
Tue Jun 4 05:07:27 UTC 2019


https://bugzilla.redhat.com/show_bug.cgi?id=1716760

            Bug ID: 1716760
           Summary: Make debugging hung frames easier
           Product: Red Hat Gluster Storage
           Version: rhgs-3.5
            Status: NEW
         Component: core
          Assignee: atumball at redhat.com
          Reporter: pkarampu at redhat.com
        QA Contact: rhinduja at redhat.com
                CC: bugs at gluster.org, rhs-bugs at redhat.com,
                    sankarshan at redhat.com, storage-qa-internal at redhat.com
        Depends On: 1714098
  Target Milestone: ---
    Classification: Red Hat



+++ This bug was initially created as a clone of Bug #1714098 +++

Description of problem:

At the moment new stack doesn't populate frame->root->unique in all cases. This
makes it difficult to debug hung frames by examining successive state dumps.
Fuse and server xlator populate it whenever they can, but other xlators won't
be able to assign one when they need to create a new frame/stack. What we need
is for unique to be correct. If a stack with same unique is present in
successive statedumps, that means the same operation is still in progress. This
makes finding hung frames part of debugging hung frames easier.

Version-Release number of selected component (if applicable):


How reproducible:


Steps to Reproduce:
1.
2.
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Actual results:


Expected results:


Additional info:

--- Additional comment from Worker Ant on 2019-05-27 06:27:36 UTC ---

REVIEW: https://review.gluster.org/22773 (stack: Make sure to have unique
call-stacks in all cases) posted (#1) for review on master by Pranith Kumar
Karampuri

--- Additional comment from Worker Ant on 2019-05-30 15:55:06 UTC ---

REVIEW: https://review.gluster.org/22773 (stack: Make sure to have unique
call-stacks in all cases) merged (#4) on master by Amar Tumballi


Referenced Bugs:

https://bugzilla.redhat.com/show_bug.cgi?id=1714098
[Bug 1714098] Make debugging hung frames easier
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