[Gluster-devel] [Gluster-Maintainers] Client Server incompatibility with Gluster 4.0

Ric Wheeler rwheeler at redhat.com
Thu Oct 12 08:25:40 UTC 2017


I worry about having to update all of the clients when we have new code on
servers.

Typically, for example with NFS, the client negotiates the protocol version
it understands and we default to the highest version the clients and
servers both support.

I know that is a pain, but we should keep in mind what the standard is our
users are accustomed to with other protocols....

Regards,

Ric


On Oct 12, 2017 6:30 AM, "Vijay Bellur" <vbellur at redhat.com> wrote:

>
>
> On Wed, Oct 11, 2017 at 5:06 AM, Amar Tumballi <atumball at redhat.com>
> wrote:
>
>> Was (Re: [Gluster-devel] Proposed Protocol changes for 4.0: Need
>> feedback.)
>>
>> All,
>>
>> While we are at making all the below tasks' color coding to GREEN, it
>> would make sense to discuss 1 main thing.
>>
>> With 4.0, we will anyways say 3.y series server nodes are not going to be
>> compatible with 4.x servers, is it the same case with clients?
>>
>> If yes, I am considering some changes to the current way RPC conversion
>> is handled in protocol layer, and make it simpler a bit.
>>
>> If no, then I have to add lot of 'if..else' in existing code or extra
>> code wherever applicable, now, to make sure we handle the compatibility
>> better.
>>
>> My personal opinion is, talk about incompatibility now, and plan to have
>> smooth sail even when 5.0 lands. We are anyways coming out with GD2 (which
>> makes servers incompatible), and gfproxy (which makes clients missing this
>> feature in older releases), and also possible cherrypicks from upstream
>> fuse project to utilize more features from there, so for the user, there
>> are lot of reason to upgrade the clients.
>>
>
>
> Since we are bumping the major release number, I think it would be
> acceptable to have 3.x clients being not compatible with 4.x servers and
> vice-versa. We should ensure that accesses from incompatible clients are
> handled gracefully by both servers and clients.
>
> Regards,
> Vijay
>
>
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